Gun

Review

posted 12/12/2005 by Cyril Lachel
other articles by Cyril Lachel
One Page Platforms: Xbox

Gun does come with one gameplay quirk that has a strange way of making everything MUCH easier.  When you feel overwhelmed and cornered you can push the "Y" button and go into the quickdraw mode.  In this mode time slows down to a crawl, you have an easier time switching from one character to the next, and you never have to reload.  This is a great idea and really comes in handy … but since it's easy to refill the bar that lets you do this super-cheap move you'll find yourself doing it all the time, no matter how many characters there are on screen.  In a lot of ways this makes the game almost too easy, since there is a lot less skill involved with the actual shooting.

Now that I mention it, all of Gun is extremely easy … and not just because you can slow down time and kill people before they even pull out their guns.  One of the strangest aspects of the game's difficulty is in the map, which not only points out where you need to go but also offers a flashing meter that attempts to show you how far away you are from it.  Gun does not want you to get lost, not that you would with the world being so tiny and all.  And don't worry about dying during a mission, Gun likes to start you out right where you want to be with all the life you need.  Throughout the game I found myself constantly questioning the game's easy difficulty; you may end up having to do a mission more than once, but it will never be because you don't know what to do.  If San Andreas was too difficult for you, then Gun is the game you've been waiting for.

Gun is a good looking game, even if you can tell that Neversoft cut some corners while making the game.  There isn't much variety to the graphics, but for what there is you can't complain about the look too much.  Gun doesn't strive for new and unique graphical tricks, but what's there is good for the most part.  There are a few effects I especially liked, including the way the blood looks and how the dust goes flying as you and your horse run through the landscape.  This won't win any awards for best looking game of the year, but it manages to get the look and feel just right.

The voice acting, on the other hand, is extremely good, filled with a number of famous names.  People like Lance Henriksen, Tom Skerritt, and Kris Kristofferson are all veterans of the western genre and manage to deliver their lines with the kind of delivery you would expect from this type of setting.  If you're too young to remember any of those famous names, Gun also features Thomas Jane (the Punisher) and Ron Perlman (Hellboy, and just about every other game you've ever played) giving commanding performances.  Some of the side characters get a little annoying, but no worse than what you get in your normal western movie or TV show.  The same goes for the music, which sounds like it was lifted right out of all of the cheesy spaghetti westerns I saw as a kid … but in a good way, I think.

While it lasts Gun is great fun, full of fast action and a cool story … but it's over far too early to recommend as a full price purchase.  Even if you're the type of gamer who wants to do and see everything, getting 100% in this game won't take you more than an afternoon.  But even though it's short this is still one experience that is worth going through, especially if you're the type of person that wishes there were more western titles to choose from.  There's so much potential here that once can only hope that Neversoft decides to take some time and give us a sequel with enough meat on the bone to keep us interested for longer than six hours.  This is a good try, but it's no Deadwood.




C-
Gun is a fun little game of Cowboys and Indians worth checking out if you're a fan of this era, but don't expect more than a few hours of gameplay!





Page 3 of 3