First to Fight

Review

posted 5/2/2005 by Phillip Ellis
other articles by Phillip Ellis
One Page Platforms: Xbox
The computer AI, while at times is decent enough to play with, basically remains useless the entire game. While the enemy AI at times can be very tough to fight, there are times where they have lapses in judgment and simply let you shoot at them without ever firing a shot back at you. At the same time your extremely smart Marine soldiers who are supposed to act and behave like actual Marines typically do not cover your back as they are supposed to, or find cover when you find cover. This means your teammates aimlessly wander out in the middle of a street, something no Marine would ever do, straight into oncoming enemy fire ultimately leading to your entire team’s death and a mission failure.

Probably the biggest bright spot for Close Combat: First to Fight is they at least included adversarial multiplayer, something Full Spectrum Warrior did not. While at times it can be frustrating, simply because people will respawn right beside you to send you to your death because you aren’t looking, or you’ll respawn right in the middle of a firefight and quickly watch your own death. It takes too long to get a game started, either because people do not have the game yet, or nobody is buying this, so sometimes online can be a frustrating thing. Most of all, since it’s rated teen you run into the 8 year olds online who are playing and have no clue at all about what they are doing and will mow down your entire team…. With no mercy. This gets frustrating to say the least, but if you can get into a game with good people Close Combat First to Fight plays a good multiplayer game that will test your first-person shooter skills, and it keeps it fairly realistic online, though I’d just stick to the new Rainbow Six coming out for this type of action.

So while Close Combat First to Fight is a decent first attempt title, it fails to turn into a great game. It has flown in under the radar, and now I see why. I was looking forward to this game for some time, closely watching development and looking at screenshots only to be letdown by the final product. I believe I was spoiled by the awesome first-person multiplayer action in Rainbow Six 3, along with the amazing war-time battles in Full Spectrum Warrior. If you’re looking for a great modern war game pick up Full Spectrum Warrior, if you want an all-around amazing war game get Brothers in Arms, but if you simply are looking for a better first-person shooter than this, then pick up Rainbow Six Lockdown when it’s available in June.

Not to say that Close Combat is bad. With a little work this can become an excellent series in the future. For something so young I believe the series will continue to grow, and the developers will focus on what has been said in reviews and from the customers about the problems in the game, and will continue to fix it until they are available to release a great product. But they better work hard on it…. Because Full Spectrum Warrior 2.0 is getting closer, and closer… and it’s got adversarial online.


C
Decent first attempt for Destineer at this modern military combat game, but just falls up short in too many categories to be highly acclaimed. Easily worth a rent just for the storyline and combat aspect of the game.




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