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College Hoops 2K7

College Hoops 2K7

Written by Dan Keener on 10/19/2006 for PS2   PS3   360   Xbox  
More On: College Hoops 2K7
2KSports today offered up a quick peek at the latest screenshots and newest features for the upcoming College Hoops 2k7 title.
 
The newest game features include Chant Creator and an enhancement to Coach Mode. Chant Creator allows the player to make customized in-game chants through use of letters, words, mascots, drums and more. 
 This is in addition to the 200 fight songs and 50 crowd chants, cheerleader and mascot routines.
 
"The intensity and excitement that fills a gym during a heated college basketball game is incredible," stated Greg Thomas, president of Visual Concepts, a 2K Sports studio. "College Hoops 2K7 truly captures the authentic college basketball game atmosphere, enhanced by the all-new Chant Creator and revamped Coach Mode."
 
The expanded coach mode allows players to have a first person perspective through the coaches eyes. They will also be able to prowl the sidelines, call plays and put in substitutions. College Hoops 2k7 is also the only college basketball game to have likenesses of hundreds of college coaches such as Roy Williams and Bill Donovan.
 
College Hoops 2K7 has former Duke standout J.J. Redick on the cover and is rated 'E for Everyone'. It will be available in November on the Xbox 360, Xbox, Playstation 2, and in Winter for the Playstation 3.
Here's the official word from 2K Sports

College Hoops 2K7 Captures Authentic Collegiate Spirit with Chant Creator and Other New Features
 
UNEW YORK, NY - October 19, 2006 U- 2K Sports, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today a number of unique new features in College Hoops 2K7, the #1 rated college basketball simulation series for four-straight years*. With the revolutionary Chant Creator, the enhanced Coach Mode, and the even more realistic college game atmosphere, College Hoops 2K7 fans will be caught up in the excitement and pageantry of collegiate basketball like never before.
 
"The intensity and excitement that fills a gym during a heated college basketball game is incredible," stated Greg Thomas, president of Visual Concepts, a 2K Sports studio. "College Hoops 2K7 truly captures the authentic college basketball game atmosphere, enhanced by the all-new Chant Creator and revamped Coach Mode."
 
The unique Chant Creator, the first of its kind in any sports title, allows the gamer to control the excitement of the crowd by constructing custom chants to play during key moments of play. Gamers are given a multitude of options to customize in-game chants, including drum percussions, letters, words, mascots, states/regions, and more.
 
In addition, over 200 fight songs have been added to further enhance the overall college atmosphere in College Hoops 2K7, as well as more than 50 new default crowd chants and new cheerleader routines, mascot dancing
and new gyms.   With Chant Creator, countless combinations can be
created to give each team's fans a distinct sound, immersing gamers even deeper into the emotional atmosphere of College Hoops 2K7.
 
An expanded Coach Mode provides College Hoops 2K7 players a unique first person perspective through the eyes of the coach. As the coach, gamers can move up and down the sidelines changing the tempo of the game, call plays and make substitutions. Adding to the authentic coach experience, College Hoops 2K7 is the only college basketball title on the market to include the likenesses of hundreds of actual college coaches-including Roy Williams, Billy Donovan, John Calipari, Jay Wright and more.
 
College Hoops 2K7, featuring J.J. Redick, former star player for the Duke University Blue Devils on the cover, will be available in November for the Xbox 360(tm) and Xbox(r) video game and entertainment systems from Microsoft, and the PlayStation(r)2 computer entertainment system.
College Hoops 2K7 for the PLAYSTATION(r)3 computer entertainment system will be available this winter.

* The product in this article was sent to us by the developer/company.

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About Author

Like many gamers in their 40's, I developed my love of gaming from my Commodore 64 after we wore out our Intellivision. I spent countless hours wandering around the streets of Skara Brae, as my life was immersed in The Bard's Tale series on the C-64, D&D Titles and any/all Epyx titles (California Summer and Winter Games) and sports titles.  After taking the early 90's off from gaming (college years) minus the occasional Bill Walsh College Football on Sega, I was re-introduced to PC games in the mid 1990's with a couple of little games called DOOM II and Diablo. I went all-in with the last generation of consoles, getting an Xbox 360 on launch weekend as well as adding a PS3 and Wii in subsequent years.  I now am into the current-generation (latest?) of consoles with the WiiU and Xbox One.  Recently, I was able to get back into PC gaming and have enjoyed it very much, spending most of my time going solo or playing with my fellow GamingNexus staffers in controlled multiplayer action.

While my byline is on many reviews, articles and countless news stories, I have a passion for and spent the last several years at GamingNexus focusing on audio & video and accessories as they relate to gaming. Having over 20 years of Home Theater consulting and sales under my belt, it is quite enjoyable to spend some of my time viewing gaming through the A/V perspective. While I haven't yet made it to one of the major gaming conventions (PAX or E3), I have represented GamingNexus at the Consumer Electronics Show (CES) in Las Vegas in nine of the last ten years.

Personally, I have been a staff member at GamingNexus since 2006 and am in my third tour of duty after taking off the last year and a half.


 

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