Chronicles of Narnia: The Lion, The Witch and The Wardrobe

Review

posted 12/14/2005 by Cyril Lachel
other articles by Cyril Lachel

The Chronicles of Narnia may be based on an epic book, but that doesn't mean this game has an epic length.  With only fifteen levels it's easy to beat the game in six or seven hours, something most gamers can easily do in one sitting.  While there are a lot of hidden items to go back and collect, I doubt many gamers will worry much about them after they've experienced the entire story.  For one thing, the extras you earn are all pretty weak (such as a video showing the voice actors reading their line).  Another problem is that to get these items you have to do completely ridiculous things, like hit a chair ten times to get ten coins or move a desk around enough to get a special item.  Just because it's in a game doesn't make it any less of a chore, and chores are rarely fun.

But beyond graphics, beyond the easy puzzles, and beyond the fixed camera angles there is one thing I just can't get into, and that's how the story in this game unravels.  While the full motion videos do a fine job of showing you parts of the story, it seems like some of the scenes are just kind of skipped past in order to present something with more action.  I got the feeling while playing this game that it was designed exclusively for people familiar with the source material, people that would be able to fill in the blanks left by the game.  I have no doubt that there are millions of kids who know the story inside and out, but this game could have used a few more scenes of explanation for those of us unfamiliar with the original book.  This works more as a companion piece to the movie than it does a game with a strong story.

Fans of the book and movie will probably find a few things to like about this game, but it's awfully hard to look past some of the game's glaring problems.  In a lot of ways this like a kinder, gentler Lord of the Rings game, but at the end of the day it's just another movie game with good, but not great production values.  It would have been great to see some of the puzzles fleshed out more and some better fighting mechanics, but the game is what it is.  This journey is not essential, but if you feel like you're being called for it, then I suggest you give it a rental and see if it's the type of thing you'll still be interested in when it's over.




D
The Chronicles of Narnia has a built in fan base that will likely enjoy seeing a classic book brought to the Xbox, but if you're not a fan of the books (or movie) already then you may want to avoid this title altogether.


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