Battlefield 2 : Modern Combat 360 Interview

Article

posted 2/15/2006 by Charles Husemann
other articles by Charles Husemann
One Page Platforms:

GamingNexus: Will you have to start over if you have a character on the Xbox version or will there be a way to import your profile from the Xbox version?

Dan Blackstone:  This will be a completely new start for players.


GamingNexus: Will you be taking advantage of the live market place to offer more updates?  Has there been any thought to releasing more content post launch?  Are there any plans to release a demo on Xbox Live beforehand (especially given how successful the demo for the Xbox version was)?

Dan Blackstone:  Yes we will release Marketplace content, yes we have thought about releasing more content after launch, though this has not been determined yet, and yes we have plans to release a demo.

GamingNexus: What kind of online ranking/clan support will the game have?  What kind of game play statistics are you going to be tracking?

Dan Blackstone: 
We’ll be tracking the same stats that we did with the Xbox version, so you’ll have all of the same global rankings, clan support, and community features. If you’ve ever been to our Community site for Xbox, you know we go deeper than just about any other online console game out there.

GamingNexus: Have you tweaked any of the classes from the PS2/Xbox version?  Were there any items that you had to change to balance the game out?

Dan Blackstone: 
We did a little tweaking, but actually not much was necessary. We’ve always prided ourselves on building an extremely balanced game experience, which we think is a lot of the appeal of the franchise. There were some things that got a nice overhaul, though, such as smoke grenades. Now you can hide several players in the cloud and there is absolutely no way the enemy can see what is going on.


GamingNexus: Will the medals and ranks in the game be tied to Xbox 360 achievements?  Will you have different versions for the single player and multiplayer sides of the game or is it one big pool of achievements?

Dan Blackstone:  Yes, the ranking system has been made consistent across single player and multiplayer. While you will still have two different ranks, they will be displayed side by side, and achievements will be unlocked as a result of your advancement in both.






Page 2 of 2