Act of War: Direct Action

Review

posted 4/11/2005 by Phillip Ellis
other articles by Phillip Ellis
One Page Platforms: PC
The game play is not superior to any RTS game on the market, and I think one would be suited just fine with Command and Conquers or Rise of Nations. A group of soldiers seem to be able to easily overtake a large tank with small arms fire. Sure, it’s possible in war nowadays, but it is not something you see with regularity. The helicopters in the game seem extremely weak in the time of battle. The game stacks up pretty evenly with Command and Conquer in game play terms though. You’re going to get more of the same in the two games. However, if one has been playing Rise of Nations these past few years then playing Act of War is like a complete step down. Nothing compares to how amazing the game play in Rise of Nations is, and once again a promising RTS game comes up short in trying to dethrone the best.

All in all what you will get here is an encompassing campaign mode, and a promising multiplayer game. Playing this game with the right people will keep it going for ages, just as it has Command and Conquers. The story in the campaign will keep you going to find out what happens in the end. The graphics are very good looking on high, and the sounds are everything you would expect out of an RTS. It’s not the best RTS on the market right now but with a few patches and fixes to the game play it could certainly dethrone Command and Conquer as the most popular on the market.



B
Act of War is a strong RTS game that will remind a lot of gamers of Command and Conquer. The graphics and sounds are well done but the game play is a little too easy at times but it does have its own sense of fun.




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