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EA reckons that Kingdoms of Amalur: Reckoning will hit stores on February 7th

by: Chuck -
More On: Kingdoms of Amalur: Reckoning
It looks like the massively single player RPG Kingdoms of Amalur: Reckoning will be available just in time for Valentine's Day 2012 as EA has announced that the game will be available on February 7, 2012.  Sure, Valentine's Day isn't until the 14th but the game is big enough that you're going to be knee deep in dead orcs, minotaurs, and other fantasy critters for a few weeks after the game is released.  Of course we recommend that you put down the controller for that day to preserve any existing relationship but anything outside of that is fair game.

John and I really liked what we saw at E3 this year and if the final product lives up to that demo I think RPG fans are going to be in for a real treat.
EA AND 38 STUDIOS READY KINGDOMS OF AMALUR: RECKONING TO STRIKE WORLDWIDE ON FEBRUARY 7th

Ken Rolston, Todd McFarlane and R.A. Salvatore Create a Massive World Filled with Endless Possibilities and Intense Action Combat

COLOGNE, GERMANY – AUGUST 16, 2011 – Get ready to discover the secrets of Amalur as today Electronic Arts Inc. (NASDAQ:ERTS) and 38 Studios, LLC have announced that the action RPG, Kingdoms of Amalur: Reckoning™, will launch in Europe on February 10, 2012 and in North America on February 7, 2012. Reckoning is an epic single-player game -- and the first chapter of a vast new fantasy universe -- that sends players on a fast-paced journey to unlock the mysteries of Amalur while redefining their hero’s destiny and the fate of the world. With more than 10 award nominations at its Electronic Entertainment Expo (E3) debut in June 2011, Kingdoms of Amalur: Reckoning has captured the imagination of gamers worldwide, with GameSpot.com saying; “there's a lot to be excited about when it comes to Kingdoms of Amalur: Reckoning, especially when there's an impressive amount of talent behind the project."

“Reckoning is just the beginning of the deep, expansive lore and massive world that is Amalur,” said Curt Schilling, Chairman and Founder of 38 Studios. “We’re working with iconic visionaries who have trailblazed the direction of their respective fields. Todd McFarlane lends his expertise to inspire the game’s bold art style and combat design, R.A. Salvatore created the deep, immersive history and culture of the world, and industry-icon Ken Rolston forges the expansive systems that RPG fans know and love. Reckoning has developed into something amazing and beyond my wildest dreams -- I cannot wait to share it with gamers across the world next February.”

Set in an entirely new universe crafted by New York Times best-selling author R. A. Salvatore, Kingdoms of Amalur: Reckoning is brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane. With a sprawling explorable world and deep RPG gameplay at its core, Kingdoms of Amalur: Reckoning adds a new level of intense action combat to the genre and a one-of-a-kind advancement system as players unfold and evolve their destiny through constant character customization. Kingdoms of Amalur: Reckoning is being created under the leadership of Ken Rolston, lead designer of the critically acclaimed open-world RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.

Developed by 38 Studios subsidiary Big Huge Games in Baltimore, Maryland and 38 Studios in Providence, Rhode Island, Kingdoms of Amalur: Reckoning will be available on February 7, 2012 in North America and on February 10, 2012 in Europe on the Xbox 360® video game and entertainment system, PlayStation®3 computer entertainment system and PC. For more information on Kingdoms of Amalur: Reckoning, please visit www.reckoning.com become a fan on Facebook http://facebook.com/ReckoningTheGame and follow Reckoning on Twitter http://Twitter.com/ReckoningGame.

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About 38 Studios
38 Studios, LLC, an entertainment and IP creation company founded in 2006 by Curt Schilling, is developing an original fantasy IP driven by the creative and artistic visions of pop-culture icons R. A. Salvatore and Todd McFarlane. Entertainment products will include a massively multiplayer online game, novels, comics, toys, console games, movies, TV, and more. For more information, visit www.38studios.com.

About Electronic Arts
Electronic Arts (NASDAQ:ERTS) is a global leader in digital interactive entertainment. The Company’s game franchises are offered as both packaged goods products and online services delivered through Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 100 million registered players and operates in 75 countries.

In fiscal 2011, EA posted GAAP net revenue of $3.6 billion. Headquartered in Redwood City, California, EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield, and Mass Effect™. More information about EA is available at http://info.ea.com.

EA, The Sims and Need for Speed are trademarks of Electronic Arts Inc. Mass Effect is a trademark of EA International (Studio and Publishing) Ltd. John Madden, NFL and FIFA are the property of their respective owners and used with permission. Xbox 360 is a trademark of the Microsoft group of companies. PlayStation is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.