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Dr. Horrible to voice one of the Spider-Men in Shattered Dimensions

by: Chuck -
More On: Spider-Man: Shattered Dimensions
Activision has revealed the actors who will be playing the four different incarnations of Spider-Man in Spider-Man-:Shattered Dimensions.  Here's the full list:
  • Amazing - Neil Patrick Harris
  • Ultimate - Josh Keaton
  • Noir - Christopher Daniel Barnes
  • 2099 - Dan Gilvezan
What's cool is that each of the actors has provided the voice for the titular hero at some point in the past.  I'm guessing that Tobey Maguire wasn't contacted because Emo Spider-man wasn't included as one of the chosen incarnations of the super-hero (and we're all better off for that).
NEIL PATRICK HARRIS TO REPRISE HIS ROLE AS SPIDER-MAN™ IN ACTIVISION’S SPIDER-MAN™: SHATTERED DIMENSIONS



Activision Reveals Spider-Man Voice Cast at San Diego Comic-Con



Santa Monica, CA – July 23, 2010 – Activision Publishing, Inc. (Nasdaq: ATVI) and Marvel Entertainment (NYSE: MVL) announced today that Neil Patrick Harris will reprise his role as Spider-Man in Activision’s upcoming Spider-Man: Shattered Dimensions, which is currently being showcased at San Diego Comic-Con. In the game, players traverse through four unique worlds from Spider-Man lore and take on the role of four distinctly different Spider-Men – Amazing, Ultimate, Noir and 2099 – which will be brought to life by Neil Patrick Harris along with Josh Keaton, Christopher Daniel Barnes and Dan Gilvezan, respectively.



Additionally, legendary creator and comic book icon Stan Lee will guide players through the storyline of Spider-Man: Shattered Dimensions as the game’s narrator, and Emmy Award-winning composer Jim Dooley has created an original orchestral score for the game.



Each of the actors voicing Spider-Man in the game has portrayed the web-slinger in previous Spider-Man animated television series. Neil Patrick Harris voiced the wall-crawler in “Spider-Man: The New Animated Series” in 2003; Josh Keaton was the voice of Spider-Man in “The Spectacular Spider-Man” from 2008-2009; Dan Gilvezan starred in “Spider-Man and His Amazing Friends” from 1981-1983; and Christopher Daniel Barnes voiced the iconic Super Hero in “Spider-Man,” the 1994 series.



Spider-Man: Shattered Dimensions, which will be available September 7th, allows players to engage in nonstop heroic action as they traverse four unique worlds from Spider-Man’s lore – Amazing, Noir, 2099 and Ultimate – within one unique storyline. Spider-Man: Shattered Dimensions transports players to a variety of locations, from lush jungles and dusty deserts to a futuristic NYC, and allows them to use unique gameplay styles for each Spider-Man, including stealth moves in Noir, gliding maneuvers in 2099, black-suited tendril attacks in Ultimate, and innovative web combat in Amazing.



Spider-Man: Shattered Dimensions has been rated “T” for Teen by the ESRB. Beenox is developing the game for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, Wii™, and PC, and Griptonite is creating a Nintendo DS™ version. Fans can learn more about Spider-Man: Shattered Dimensions by visiting www.SpiderManDimensions.com.



About Marvel Entertainment, LLC

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of over 5,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in licensing, entertainment (via Marvel Studios and Marvel Animation) and publishing (via Marvel Comics). Marvel's strategy is to leverage its franchises in a growing array of opportunities around the world, including feature films, consumer products, toys, video games, animated television, direct-to-DVD and online. For more information visit www.marvel.com.



About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.



Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.



Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality “hit” titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.